![]() This folder will contain ALL the in-game campaign data (Units such as the Diamondback and Leviathan, for example.) Extract the "GameData" folder somewhere you can find it (E.G.Find Campaigns\Liberty.SC2Campaign\Base.SC2Data inside the StarCraft II installation folder and open it.Navigate to the StarCraft 2 installation folder (usually C:\Program Files (x86)\StarCraft II or C:\Program Files\StarCraft II).At the bottom, at the "files of type" dropdown menu, select "All Files *.*".Ladik's MPQ Editor (Be sure to download the 64-bit version if you have a 64-bit OS). ![]() I'm not going to copy a unit from the campaign, but I will go over the basics of what you need to do to accomplish this. Say, you want to add the Diamondback into the game, but don't want to have to open a map with the campaign dependency, copy a part of the diamondback, open your map, paste it there, switch again, until the entire unit is in your map. Ever wanted to get that campaign unit into your map without making your map dependent on any of the 2 campaign dependencies? Or, perhaps you have a mod and want to port the mod into a map or another mod (in this case a part of it).
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